unreal.PCGGenerateGraphAsync

class unreal.PCGGenerateGraphAsync(outer: Object | None = None, name: Name | str = 'None')

Bases: BlueprintAsyncActionBase

PCGGenerate Graph Async

C++ Source:

  • Plugin: PCG

  • Module: PCG

  • File: PCGBlueprintHelpers.h

Editor Properties: (see get_editor_property/set_editor_property)

  • on_completed (PCGOnGenerateGraphAsyncCompleted): [Read-Write] Called when graph generation completes or aborts.

property on_completed: PCGOnGenerateGraphAsyncCompleted

[Read-Write] Called when graph generation completes or aborts.

Type:

(PCGOnGenerateGraphAsyncCompleted)