unreal.PCGGenerateGraphAsync¶
- class unreal.PCGGenerateGraphAsync(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
BlueprintAsyncActionBasePCGGenerate Graph Async
C++ Source:
Plugin: PCG
Module: PCG
File: PCGBlueprintHelpers.h
Editor Properties: (see get_editor_property/set_editor_property)
on_completed(PCGOnGenerateGraphAsyncCompleted): [Read-Write] Called when graph generation completes or aborts.
- property on_completed: PCGOnGenerateGraphAsyncCompleted¶
[Read-Write] Called when graph generation completes or aborts.
- Type: