unreal.PCGEditorGraphGetUserParameter¶
- class unreal.PCGEditorGraphGetUserParameter(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
PCGEditorGraphNodetodo_pcg:: A ‘graph parameter’ icon or other symbology on the node would be more UX friendly
C++ Source:
Plugin: PCG
Module: PCGEditor
File: PCGEditorGraphNodeGetUserParameter.h
Editor Properties: (see get_editor_property/set_editor_property)
error_msg(str): [Read-Write] Error/Warning description