unreal.PCGDispatchThreadCount

class unreal.PCGDispatchThreadCount

Bases: EnumBase

Total number of threads that will be dispatched for this kernel.

C++ Source:

  • Plugin: PCG

  • Module: PCG

  • File: PCGCustomHLSL.h

FIXED: PCGDispatchThreadCount = Ellipsis

1

FROM_FIRST_OUTPUT_PIN: PCGDispatchThreadCount = Ellipsis

One thread per pin data element.

Type:

0

FROM_PRODUCT_OF_INPUT_PINS: PCGDispatchThreadCount = Ellipsis

Dispatches a thread per element in the product of one or more pins. So if there are 4 data elements in pin A and 6 data elements in pin B, 24 threads will be dispatched.

Type:

2