unreal.PCGDifferenceSettings¶
- class unreal.PCGDifferenceSettings(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
PCGSettingsPCGDifference Settings
C++ Source:
Plugin: PCG
Module: PCG
File: PCGDifferenceElement.h
Editor Properties: (see get_editor_property/set_editor_property)
break_debugger(bool): [Read-Write] If a debugger is attached, triggers a breakpoint inside IPCGElement::Execute(). Editor only. Transient.category(Text): [Read-Write]debug(bool): [Read-Write]debug_buffer_size(int32): [Read-Write] Size (in number of floats) of the shader debug print buffer.debug_settings(PCGDebugVisualizationSettings): [Read-Write]density_function(PCGDifferenceDensityFunction): [Read-Write] The density function to use when recalculating the density after the operation.description(Text): [Read-Write]determinism_settings(PCGDeterminismSettings): [Read-Write]diff_metadata(bool): [Read-Write]dump_cooked_hlsl(bool): [Read-Write] Dump the cooked HLSL into the log after it is generated.dump_data_descriptions(bool): [Read-Write] Dump the data descriptions of input/output pins to the log.enabled(bool): [Read-Write]execute_on_gpu(bool): [Read-Write] Whether this node should be executed on the GPU.expose_to_library(bool): [Read-Write]keep_zero_density_points(bool): [Read-Write] If enabled, the output will not automatically filter out points with zero density.mode(PCGDifferenceMode): [Read-Write] Describes how the difference operation will treat the output data: Continuous - Non-destructive data output will be maintained. Discrete - Output data will be discrete points, or explicitly converted to points. Inferred - Output data will choose from Continuous or Discrete, based on the source and operation.print_shader_debug_values(bool): [Read-Write] Enable use of ‘WriteDebugValue(uint Index, float Value)’ function in your kernel. Allows you to write float values to a buffer for logging on the CPU.seed(int32): [Read-Write]use_seed(bool): [Read-Write] deprecated: Implement the PCGSettings virtual UseSeed() override.
- property density_function: PCGDifferenceDensityFunction¶
[Read-Write] The density function to use when recalculating the density after the operation.
- Type:
- property keep_zero_density_points: bool¶
[Read-Write] If enabled, the output will not automatically filter out points with zero density.
- Type:
(bool)
- property mode: PCGDifferenceMode¶
[Read-Write] Describes how the difference operation will treat the output data: Continuous - Non-destructive data output will be maintained. Discrete - Output data will be discrete points, or explicitly converted to points. Inferred - Output data will choose from Continuous or Discrete, based on the source and operation.
- Type: