unreal.PCGDataViewSelection¶
- class unreal.PCGDataViewSelection¶
Bases:
StructBasePCGData View Selection
C++ Source:
Plugin: PCG
Module: PCG
File: PCGDataView.h
Editor Properties: (see get_editor_property/set_editor_property)
all_attributes(bool): [Read-Write] todo_pcg:: Can EPCGMetadataFilterMode be extended to include an “AllAttributes” mode?attributes(Array[PCGAttributePropertySelector]): [Read-Write] todo_pcg:: Extend to use EPCGMetadataFilterMode for more complex selectionsdomain(Name): [Read-Write] If “Limit By Domain” is enabled and a domain is provided, attributes from other domains will be filtered out.ignore_properties(bool): [Read-Write] Ignore default attributes of the viewed data (properties). Ex. $Transform, $Density for Point Data.limit_by_domain(bool): [Read-Write] Limit the selection to a specific domain.