unreal.PCGDataViewSelection

class unreal.PCGDataViewSelection

Bases: StructBase

PCGData View Selection

C++ Source:

  • Plugin: PCG

  • Module: PCG

  • File: PCGDataView.h

Editor Properties: (see get_editor_property/set_editor_property)

  • all_attributes (bool): [Read-Write] todo_pcg:: Can EPCGMetadataFilterMode be extended to include an “AllAttributes” mode?

  • attributes (Array[PCGAttributePropertySelector]): [Read-Write] todo_pcg:: Extend to use EPCGMetadataFilterMode for more complex selections

  • domain (Name): [Read-Write] If “Limit By Domain” is enabled and a domain is provided, attributes from other domains will be filtered out.

  • ignore_properties (bool): [Read-Write] Ignore default attributes of the viewed data (properties). Ex. $Transform, $Density for Point Data.

  • limit_by_domain (bool): [Read-Write] Limit the selection to a specific domain.