unreal.PCGDataCollectionExporter¶
- class unreal.PCGDataCollectionExporter(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
PCGAssetExporterDefault exporter to save data collections, with no capacity for update.
C++ Source:
Plugin: PCG
Module: PCG
File: PCGSaveAssetElement.h
Editor Properties: (see get_editor_property/set_editor_property)
asset_color(LinearColor): [Read-Only]asset_description(str): [Read-Only]data(PCGDataCollection): [Read-Only]
- property asset_color: LinearColor¶
[Read-Only]
- Type:
- property data: PCGDataCollection¶
[Read-Only]
- Type: