unreal.PCGCreatePolygonInputType

class unreal.PCGCreatePolygonInputType

Bases: EnumBase

EPCGCreate Polygon Input Type

C++ Source:

  • Plugin: PCG

  • Module: PCG

  • File: PCGCreatePolygon2D.h

AUTOMATIC: PCGCreatePolygonInputType = Ellipsis

Assumes that point data represent a closed polygon, but for splines will respect spline type.

Type:

0

FORCE_CLOSED: PCGCreatePolygonInputType = Ellipsis

Always considers inputs as closed polygons.

Type:

2

FORCE_OPEN: PCGCreatePolygonInputType = Ellipsis

Always considers inputs as open polygons.

Type:

1