unreal.PCGCopyPointsSettings

class unreal.PCGCopyPointsSettings(outer: Object | None = None, name: Name | str = 'None')

Bases: PCGSettings

PCGCopy Points Settings

C++ Source:

  • Plugin: PCG

  • Module: PCG

  • File: PCGCopyPoints.h

Editor Properties: (see get_editor_property/set_editor_property)

  • attribute_inheritance (PCGCopyPointsMetadataInheritanceMode): [Read-Write] The method used to determine output data attributes

  • break_debugger (bool): [Read-Write] If a debugger is attached, triggers a breakpoint inside IPCGElement::Execute(). Editor only. Transient.

  • category (Text): [Read-Write]

  • color_inheritance (PCGCopyPointsInheritanceMode): [Read-Write] The method used to determine output point color

  • copy_each_source_on_every_target (bool): [Read-Write] If this option is set, each source point data will be copied to every target point data (cartesian product), producing N * M point data. Otherwise, will do a N:N (or N:1 or 1:N) operation, producing N point data.

  • debug (bool): [Read-Write]

  • debug_buffer_size (int32): [Read-Write] Size (in number of floats) of the shader debug print buffer.

  • debug_settings (PCGDebugVisualizationSettings): [Read-Write]

  • description (Text): [Read-Write]

  • determinism_settings (PCGDeterminismSettings): [Read-Write]

  • dump_cooked_hlsl (bool): [Read-Write] Dump the cooked HLSL into the log after it is generated.

  • dump_data_descriptions (bool): [Read-Write] Dump the data descriptions of input/output pins to the log.

  • enabled (bool): [Read-Write]

  • execute_on_gpu (bool): [Read-Write] Whether this node should be executed on the GPU.

  • expose_to_library (bool): [Read-Write]

  • print_shader_debug_values (bool): [Read-Write] Enable use of ‘WriteDebugValue(uint Index, float Value)’ function in your kernel. Allows you to write float values to a buffer for logging on the CPU.

  • rotation_inheritance (PCGCopyPointsInheritanceMode): [Read-Write] The method used to determine output point rotation

  • scale_inheritance (PCGCopyPointsInheritanceMode): [Read-Write] The method used to determine output point scale

  • seed (int32): [Read-Write]

  • seed_inheritance (PCGCopyPointsInheritanceMode): [Read-Write] The method used to determine output seed values. Relative recomputes the seed from the new location.

  • tag_inheritance (PCGCopyPointsTagInheritanceMode): [Read-Write] The method used to determine the output data tags

  • use_seed (bool): [Read-Write] deprecated: Implement the PCGSettings virtual UseSeed() override.

property attribute_inheritance: PCGCopyPointsMetadataInheritanceMode

[Read-Write] The method used to determine output data attributes

Type:

(PCGCopyPointsMetadataInheritanceMode)

property color_inheritance: PCGCopyPointsInheritanceMode

[Read-Write] The method used to determine output point color

Type:

(PCGCopyPointsInheritanceMode)

property copy_each_source_on_every_target: bool

N (or N:1 or 1:N) operation, producing N point data.

Type:

(bool)

Type:

[Read-Write] If this option is set, each source point data will be copied to every target point data (cartesian product), producing N * M point data. Otherwise, will do a N

property rotation_inheritance: PCGCopyPointsInheritanceMode

[Read-Write] The method used to determine output point rotation

Type:

(PCGCopyPointsInheritanceMode)

property scale_inheritance: PCGCopyPointsInheritanceMode

[Read-Write] The method used to determine output point scale

Type:

(PCGCopyPointsInheritanceMode)

property seed_inheritance: PCGCopyPointsInheritanceMode

[Read-Write] The method used to determine output seed values. Relative recomputes the seed from the new location.

Type:

(PCGCopyPointsInheritanceMode)

property tag_inheritance: PCGCopyPointsTagInheritanceMode

[Read-Write] The method used to determine the output data tags

Type:

(PCGCopyPointsTagInheritanceMode)