unreal.PCGChangeType¶
- class unreal.PCGChangeType¶
Bases:
EnumBaseEPCGChange Type
C++ Source:
Plugin: PCG
Module: PCG
File: PCGCommon.h
- COSMETIC: PCGChangeType = Ellipsis¶
1
- EDGE: PCGChangeType = Ellipsis¶
8
- GENERATION_GRID: PCGChangeType = Ellipsis¶
Anything related to generation grids - changing grid size or adding/removing grid size nodes.
- Type:
64
- GRAPH_CUSTOMIZATION: PCGChangeType = Ellipsis¶
Changes in the graph customization that will impact the editor.
- Type:
256
- INPUT: PCGChangeType = Ellipsis¶
4
- NODE: PCGChangeType = Ellipsis¶
16
- NONE: PCGChangeType = Ellipsis¶
0
- SETTINGS: PCGChangeType = Ellipsis¶
2
- SHADER_SOURCE: PCGChangeType = Ellipsis¶
Change to any shader source code.
- Type:
128
- STRUCTURAL: PCGChangeType = Ellipsis¶
32