unreal.PCGChangeType¶
- class unreal.PCGChangeType¶
Bases:
EnumBaseEPCGChange Type
C++ Source:
Plugin: PCG
Module: PCG
File: PCGCommon.h
- COSMETIC: PCGChangeType¶
1
- EDGE: PCGChangeType¶
8
- GENERATION_GRID: PCGChangeType¶
Anything related to generation grids - changing grid size or adding/removing grid size nodes.
- Type:
64
- INPUT: PCGChangeType¶
4
- NODE: PCGChangeType¶
16
- NONE: PCGChangeType¶
0
- SETTINGS: PCGChangeType¶
2
- SHADER_SOURCE: PCGChangeType¶
Change to any shader source code.
- Type:
128
- STRUCTURAL: PCGChangeType¶
32