unreal.PCGBasePointData

class unreal.PCGBasePointData(outer: Object | None = None, name: Name | str = 'None')

Bases: PCGSpatialData

PCGBase Point Data

C++ Source:

  • Plugin: PCG

  • Module: PCG

  • File: PCGBasePointData.h

Editor Properties: (see get_editor_property/set_editor_property)

  • keep_zero_density_points (bool): [Read-Write]

  • target_actor (Actor): [Read-Write] Recipient of any artifacts generated using this data.

bp_copy_points_from(data: PCGBasePointData, data_indices: None) None

deprecated: ‘bp_copy_points_from’ was renamed to ‘bp_set_points_from’.

bp_set_points_from(data, data_indices) None

BP Set Points From

Parameters:
copy_points_from(data: PCGBasePointData, data_indices: None) None

deprecated: ‘copy_points_from’ was renamed to ‘bp_set_points_from’.