unreal.PCGAttributePropertyInputSelector

class unreal.PCGAttributePropertyInputSelector

Bases: PCGAttributePropertySelector

Struct that will default on Last: (or LastCreated: for previously created selectors).

C++ Source:

  • Plugin: PCG

  • Module: PCG

  • File: PCGAttributePropertySelector.h

copy_and_fix_last(data) PCGAttributePropertyInputSelector

Copy and Fix Last

Parameters:

data (PCGData) –

Return type:

PCGAttributePropertyInputSelector