unreal.PCGActorPropertyOverride
¶
- class unreal.PCGActorPropertyOverride¶
Bases:
StructBase
PCGActor Property Override
C++ Source:
Plugin: PCG
Module: PCG
File: PCGSpawnActor.h
Editor Properties: (see get_editor_property/set_editor_property)
input_source
(PCGAttributePropertyInputSelector): [Read-Write]property_target
(str): [Read-Write]