unreal.PCGActorPropertyOverride¶
- class unreal.PCGActorPropertyOverride¶
Bases:
StructBasePCGActor Property Override
C++ Source:
Plugin: PCG
Module: PCG
File: PCGObjectPropertyOverride.h
Editor Properties: (see get_editor_property/set_editor_property)
input_source(PCGAttributePropertyInputSelector): [Read-Write]property_target(str): [Read-Write]