unreal.OptionalMovieSceneBlendType
¶
- class unreal.OptionalMovieSceneBlendType(blend_type: MovieSceneBlendType = 0, is_valid: bool = False)¶
Bases:
StructBase
Optional blend type structure
C++ Source:
Module: MovieScene
File: MovieSceneBlendType.h
Editor Properties: (see get_editor_property/set_editor_property)
blend_type
(MovieSceneBlendType): [Read-Write] Blend Type: The actual blend typeis_valid
(bool): [Read-Write] Is Valid: Boolean indicating whether BlendType is valid
- property blend_type: MovieSceneBlendType¶
[Read-Only] Blend Type: The actual blend type
- Type: