unreal.OptionalMovieSceneBlendType¶
- class unreal.OptionalMovieSceneBlendType(blend_type: MovieSceneBlendType = 0, is_valid: bool = False)¶
Bases:
StructBaseOptional blend type structure
C++ Source:
Module: MovieScene
File: MovieSceneBlendType.h
Editor Properties: (see get_editor_property/set_editor_property)
blend_type(MovieSceneBlendType): [Read-Write] The actual blend typeis_valid(bool): [Read-Write] Boolean indicating whether BlendType is valid
- property blend_type: MovieSceneBlendType¶
[Read-Only] The actual blend type
- Type: