unreal.OptimusSkinnedMeshDataProvider¶
- class unreal.OptimusSkinnedMeshDataProvider(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
ComputeDataProviderCompute Framework Data Provider for reading skeletal mesh.
C++ Source:
Plugin: DeformerGraph
Module: OptimusCore
File: OptimusDataInterfaceSkinnedMesh.h
Editor Properties: (see get_editor_property/set_editor_property)
skinned_mesh(SkinnedMeshComponent): [Read-Write]
- property skinned_mesh: SkinnedMeshComponent¶
[Read-Write]
- Type: