unreal.OptimusSecondaryInputBindingsGroup¶
- class unreal.OptimusSecondaryInputBindingsGroup¶
Bases:
StructBaseOptimus Secondary Input Bindings Group
C++ Source:
Plugin: DeformerGraph
Module: OptimusCore
File: OptimusNode_CustomComputeKernel.h
Editor Properties: (see get_editor_property/set_editor_property)
binding_array(OptimusParameterBindingArray): [Read-Write]group_name(OptimusValidatedName): [Read-Write]