unreal.OptimusNode_Comment

class unreal.OptimusNode_Comment(outer: Object | None = None, name: Name | str = 'None')

Bases: OptimusNode

Optimus Node Comment

C++ Source:

  • Plugin: DeformerGraph

  • Module: OptimusCore

  • File: OptimusNode_Comment.h

Editor Properties: (see get_editor_property/set_editor_property)

  • bubble_visible (bool): [Read-Write] Whether to show a zoom-invariant comment bubble when zoomed out (making the comment readable at any distance).

  • color_bubble (bool): [Read-Write] Whether to use Comment Color to color the background of the comment bubble shown when zoomed out.

  • comment (str): [Read-Write] Comment to show

  • comment_color (LinearColor): [Read-Write] Color to style comment with

  • font_size (int32): [Read-Write] Size of the text in the comment box