unreal.OptimusNode_Comment¶
- class unreal.OptimusNode_Comment(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
OptimusNodeOptimus Node Comment
C++ Source:
Plugin: DeformerGraph
Module: OptimusCore
File: OptimusNode_Comment.h
Editor Properties: (see get_editor_property/set_editor_property)
bubble_visible(bool): [Read-Write] Whether to show a zoom-invariant comment bubble when zoomed out (making the comment readable at any distance).color_bubble(bool): [Read-Write] Whether to use Comment Color to color the background of the comment bubble shown when zoomed out.comment(str): [Read-Write] Comment to showcomment_color(LinearColor): [Read-Write] Color to style comment withfont_size(int32): [Read-Write] Size of the text in the comment box