unreal.OptimusNodeGraphType

class unreal.OptimusNodeGraphType

Bases: EnumBase

The use type of a particular graph

C++ Source:

  • Plugin: DeformerGraph

  • Module: OptimusCore

  • File: OptimusNodeGraph.h

EXTERNAL_TRIGGER: OptimusNodeGraphType = Ellipsis

Called on every tick

Type:

2

FUNCTION: OptimusNodeGraphType = Ellipsis

Called when triggered from a blueprint // Storage graphs

Type:

3

SETUP: OptimusNodeGraphType = Ellipsis

Execution graphs

Type:

0

SUB_GRAPH: OptimusNodeGraphType = Ellipsis

Used to store function graphs

Type:

4

TRANSIENT: OptimusNodeGraphType = Ellipsis

Used to store sub-graphs within other graphs

Type:

5

UPDATE: OptimusNodeGraphType = Ellipsis

Called once during an actor’s setup event

Type:

1