unreal.OptimusLoopTerminalInfo¶
- class unreal.OptimusLoopTerminalInfo¶
Bases:
StructBaseOptimus Loop Terminal Info
C++ Source:
Plugin: DeformerGraph
Module: OptimusCore
File: OptimusNode_LoopTerminal.h
Editor Properties: (see get_editor_property/set_editor_property)
bindings(OptimusParameterBindingArray): [Read-Write]count(int32): [Read-Write]