unreal.OptimusFunctionNodeGraph¶
- class unreal.OptimusFunctionNodeGraph(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
OptimusNodeSubGraphOptimus Function Node Graph
C++ Source:
Plugin: DeformerGraph
Module: OptimusCore
File: OptimusFunctionNodeGraph.h
Editor Properties: (see get_editor_property/set_editor_property)
access_specifier(Name): [Read-Write]category(Name): [Read-Write] The category of the node based of of this graph for listing purposesgraph_type(OptimusNodeGraphType): [Read-Only] The type of graph this represents.guid(Guid): [Read-Only]input_bindings(OptimusParameterBindingArray): [Read-Write]output_bindings(OptimusParameterBindingArray): [Read-Write]