unreal.OptimusEditorGraphNode

class unreal.OptimusEditorGraphNode(outer: Object | None = None, name: Name | str = 'None')

Bases: EdGraphNode

Optimus Editor Graph Node

C++ Source:

  • Plugin: DeformerGraph

  • Module: OptimusEditor

  • File: OptimusEditorGraphNode.h

Editor Properties: (see get_editor_property/set_editor_property)

  • error_msg (str): [Read-Write] Error/Warning description