unreal.OptimusDebugDrawDataProvider

class unreal.OptimusDebugDrawDataProvider(outer: Object | None = None, name: Name | str = 'None')

Bases: ComputeDataProvider

Compute Framework Data Provider for writing skinned mesh.

C++ Source:

  • Plugin: DeformerGraph

  • Module: OptimusCore

  • File: OptimusDataInterfaceDebugDraw.h