unreal.OpenXRBlueprintFunctionLibrary¶
- class unreal.OpenXRBlueprintFunctionLibrary(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
BlueprintFunctionLibraryOpen XRBlueprint Function Library
C++ Source:
Plugin: OpenXR
Module: OpenXRHMD
File: OpenXRBlueprintFunctionLibrary.h
- classmethod get_environment_blend_mode() OpenXREnvironmentBlendMode¶
Gets the OpenXR environment blend mode that is currently in use.
- Return type:
- classmethod get_supported_environment_blend_modes() Array[OpenXREnvironmentBlendMode]¶
Gets the OpenXR runtime’s supported environment blend modes, sorted in order from highest to lowest runtime preference.
- Return type:
- classmethod is_composition_layer_inverted_alpha_enabled() bool¶
Returns true if OpenXR composition layer inverted alpha is enabled.
- Return type:
- classmethod set_environment_blend_mode(new_blend_mode) None¶
Sets the OpenXR environment blend mode.
- Parameters:
new_blend_mode (OpenXREnvironmentBlendMode) – The new blend mode to be set, if supported.