unreal.OnWaterInfoTextureArrayCreated¶
- class unreal.OnWaterInfoTextureArrayCreated(*args: Any, **kwargs: Any)¶
Bases:
MulticastDelegateBaseOn Water Info Texture Array Created Delegate Signature
- Parameters:
water_info_texture_array (TextureRenderTarget2DArray)
C++ Source:
Plugin: Water
Module: Water
File: WaterZoneActor.h