unreal.OnTimeOfDayPreviewChanged¶
- class unreal.OnTimeOfDayPreviewChanged(*args: Any, **kwargs: Any)¶
Bases:
MulticastDelegateBaseOn Time Of Day Preview Changed Delegate Signature
- Parameters:
time (float)
C++ Source:
Plugin: DaySequence
Module: DaySequence
File: DaySequenceActor.h