unreal.OnTakeRecorderFinished¶
- class unreal.OnTakeRecorderFinished(*args: Any, **kwargs: Any)¶
Bases:
DelegateBaseOn Take Recorder Finished Delegate Signature
- Parameters:
sequence_asset (LevelSequence) –
C++ Source:
Plugin: Takes
Module: TakeRecorder
File: TakeRecorderBlueprintLibrary.h