unreal.OnPixelPicked
¶
- class unreal.OnPixelPicked(*args: Any, **kwargs: Any)¶
Bases:
MulticastDelegateBase
UCompositingPickerAsyncTask
- Parameters:
picked_uv (Vector2D) –
sampled_color (LinearColor) –
C++ Source:
Plugin: Composure
Module: Composure
File: CompositingEditorSupportLibrary.h