unreal.OnPixelPicked¶
- class unreal.OnPixelPicked(*args: Any, **kwargs: Any)¶
Bases:
MulticastDelegateBaseUCompositingPickerAsyncTask
- Parameters:
picked_uv (Vector2D)
sampled_color (LinearColor)
C++ Source:
Plugin: Composure
Module: Composure
File: CompositingEditorSupportLibrary.h