unreal.OnMoviePipelineIndividualJobFinished¶
- class unreal.OnMoviePipelineIndividualJobFinished(*args: Any, **kwargs: Any)¶
Bases:
MulticastDelegateBaseOn Movie Pipeline Individual Job Finished Delegate Signature
- Parameters:
finished_job (MoviePipelineExecutorJob)
success (bool)
C++ Source:
Plugin: MovieRenderPipeline
Module: MovieRenderPipelineEditor
File: MoviePipelinePIEExecutor.h