unreal.OnMontageSectionChangedMCDelegate¶
- class unreal.OnMontageSectionChangedMCDelegate(*args: Any, **kwargs: Any)¶
Bases:
MulticastDelegateBaseDelegate for when Montage changes sections
- Parameters:
montage (AnimMontage)
section_name (Name)
looped (bool)
C++ Source:
Module: Engine
File: AnimInstance.h