unreal.OnLoadGuardStateChangedDynamic¶
- class unreal.OnLoadGuardStateChangedDynamic(*args: Any, **kwargs: Any)¶
Bases:
MulticastDelegateBaseOn Load Guard State Changed Dynamic Delegate Signature
- Parameters:
is_loading (bool) –
C++ Source:
Plugin: CommonUI
Module: CommonUI
File: CommonLoadGuard.h