unreal.OnLevelEditorMapChanged¶
- class unreal.OnLevelEditorMapChanged(*args: Any, **kwargs: Any)¶
Bases:
MulticastDelegateBaseDelegate type for map change events ( Params: uint32 MapChangeFlags (MapChangeEventFlags) )
- Parameters:
map_change_event_flags (int32)
C++ Source:
Module: LevelEditor
File: LevelEditorSubsystem.h