unreal.OnLatestOverallLoudnessResults¶
- class unreal.OnLatestOverallLoudnessResults(*args: Any, **kwargs: Any)¶
Bases:
MulticastDelegateBaseDelegate to receive only the most recent overall loudness result.
- Parameters:
latest_overall_loudness_results (LoudnessResults) –
C++ Source:
Plugin: AudioSynesthesia
Module: AudioSynesthesia
File: Loudness.h