unreal.OnExpandableAreaExpansionChanged¶
- class unreal.OnExpandableAreaExpansionChanged(*args: Any, **kwargs: Any)¶
Bases:
MulticastDelegateBaseOn Expandable Area Expansion Changed Delegate Signature
- Parameters:
area (ExpandableArea)
is_expanded (bool)
C++ Source:
Module: UMG
File: ExpandableArea.h