unreal.OnConstantQResults¶
- class unreal.OnConstantQResults(*args: Any, **kwargs: Any)¶
Bases:
MulticastDelegateBaseDelegate to receive all ConstantQ results per channel (time-stamped in an array) since last delegate call. If bDownmixToMono setting is true, results will be in channel index 0.
- Parameters:
channel_index (int32)
constant_q_results (Array[ConstantQResults])
C++ Source:
Plugin: AudioSynesthesia
Module: AudioSynesthesia
File: ConstantQ.h