unreal.OnClaimedResourcesChangeSignature
¶
- class unreal.OnClaimedResourcesChangeSignature(*args: Any, **kwargs: Any)¶
Bases:
MulticastDelegateBase
On Claimed Resources Change Signature Delegate Signature
- Parameters:
newly_claimed (GameplayResourceSet) –
freshly_released (GameplayResourceSet) –
C++ Source:
Module: GameplayTasks
File: GameplayTasksComponent.h