unreal.OnClaimedResourcesChangeSignature¶
- class unreal.OnClaimedResourcesChangeSignature(*args: Any, **kwargs: Any)¶
Bases:
MulticastDelegateBaseOn Claimed Resources Change Signature Delegate Signature
- Parameters:
newly_claimed (GameplayResourceSet)
freshly_released (GameplayResourceSet)
C++ Source:
Module: GameplayTasks
File: GameplayTasksComponent.h