unreal.OnCineAssemblyMetadataChangedDynamic¶
- class unreal.OnCineAssemblyMetadataChangedDynamic(*args: Any, **kwargs: Any)¶
Bases:
MulticastDelegateBaseBroadcast when adding or editing a metadata value on a CineAssembly asset
- Parameters:
assembly (CineAssembly)
key (str)
C++ Source:
Plugin: CinematicAssemblyTools
Module: CineAssemblyToolsEditor
File: CineAssemblyEditorSubsystem.h