unreal.OnCineAssemblyDuplicatedDynamic¶
- class unreal.OnCineAssemblyDuplicatedDynamic(*args: Any, **kwargs: Any)¶
Bases:
MulticastDelegateBaseBroadcast when a CineAssembly asset has been duplicated.
- Parameters:
duplicate (CineAssembly)
source (CineAssembly)
C++ Source:
Plugin: CinematicAssemblyTools
Module: CineAssemblyToolsEditor
File: CineAssemblyEditorSubsystem.h