unreal.OnCineAssemblyCreatedDynamic¶
- class unreal.OnCineAssemblyCreatedDynamic(*args: Any, **kwargs: Any)¶
Bases:
MulticastDelegateBaseBroadcast when a CineAssembly asset has been created
- Parameters:
new_assembly (CineAssembly)
C++ Source:
Plugin: CinematicAssemblyTools
Module: CineAssemblyToolsEditor
File: CineAssemblyEditorSubsystem.h