unreal.OnCineAssemblyDuplicatedDynamic

class unreal.OnCineAssemblyDuplicatedDynamic(*args: Any, **kwargs: Any)

Bases: MulticastDelegateBase

Broadcast when a CineAssembly asset has been duplicated.

Parameters:

C++ Source:

  • Plugin: CinematicAssemblyTools

  • Module: CineAssemblyToolsEditor

  • File: CineAssemblyEditorSubsystem.h