unreal.OnCineAssemblyCreatedDynamic

class unreal.OnCineAssemblyCreatedDynamic(*args: Any, **kwargs: Any)

Bases: MulticastDelegateBase

Broadcast when a CineAssembly asset has been created

Parameters:

new_assembly (CineAssembly)

C++ Source:

  • Plugin: CinematicAssemblyTools

  • Module: CineAssemblyToolsEditor

  • File: CineAssemblyEditorSubsystem.h