unreal.OnChaosRemovalEvents¶
- class unreal.OnChaosRemovalEvents(*args, **kwargs)¶
Bases:
unreal.MulticastDelegateBaseCalled when new destruction events are available for removals. Removal listening must be enabled to get callbacks on this delegate.
- Parameters
removal_events (Array(ChaosRemovalEventData)) –
C++ Source:
Module: GeometryCollectionEngine
File: ChaosBlueprint.h