unreal.OnCanvasRenderTargetUpdate
¶
- class unreal.OnCanvasRenderTargetUpdate(*args: Any, **kwargs: Any)¶
Bases:
MulticastDelegateBase
This delegate is assignable through Blueprint and has similar functionality to the above.
- Parameters:
canvas (Canvas) –
width (int32) –
height (int32) –
C++ Source:
Module: Engine
File: CanvasRenderTarget2D.h