unreal.OnCanvasRenderTargetUpdate¶
- class unreal.OnCanvasRenderTargetUpdate(*args: Any, **kwargs: Any)¶
Bases:
MulticastDelegateBaseThis delegate is assignable through Blueprint and has similar functionality to the above.
- Parameters:
canvas (Canvas)
width (int32)
height (int32)
C++ Source:
Module: Engine
File: CanvasRenderTarget2D.h